To keep this ambitious project within a realisable frame, we decided to build around only a single game-mechanic: avoiding security cameras.
Each level grants the player the opportunity to solve it via multiple paths, adding further strategic depth to the experience. This way, the game enables players to embrace their own style of solving each level.
Furthermore, the entire experience is playable using the mouse only, making the game accessible and easier to anybody.
We thank The Overkill Festival for hosting this hackathon. Events of this type always give creators a great opportunity to show their passion and use their skills to create something great over a small timespan.
Thank you to my partner in crime, Gus, from Team Guss&Puss Productions for the amazing collaboration creating this experience.
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